Unannounced Project (under NDA)
BY UNANNOUNCED (under NDA)
Platforms & Status: TBD, In Development.
Roles: Technical Sound Designer
Duties:
Utilize Jira on a daily basis for Project Management.
Implement Audio using Unreal Engine 5 and Wwise.
Compose or Update Blueprints to add, control, and affect Audio Parameters in-game to be Adaptive.
Work with Perforce and UnrealGameSync for source code Version Control.
Set Wwise Hooks, Tag Physical Materials, Debug/Troubleshoot broken Audio Implementation, and Implement Wwise States.
Utilize Microsoft Excel, Google Sheets, and Google Docs to make detailed documentation, SOPs, and progress reports for the client.